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Get $1 credit for every $25 spent!
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Instructor
Lessons
42
Rating

Ending In:
Certification Included
access
lifetime
content
3 Hours

Description

Even a game world is beholden to the laws of physics, but at least you have a significant say in how they're configured. In this course, you'll master game physics by developing a full game in Unity 5. Armed with a mastery of how different forces work, you'll be able to program liquids to splash realistically, animate collisions between game objects, and much more.

  • Master game physics of Unity 5 w/ 3 hours of content
  • Create spherical objects, configure the physics of rigid bodies, program bouncing balls, etc.
  • Understand different types of forces & how to apply them: torque, gravity, etc.
  • Utilize buoyancy physics for water, lava & other fluids
  • Detect collisions between game objects, utilize triggers, work w/ joints, etc.
  • Use Unity to import packages, program animations & create a full-fledged game
Yohann Taleb is a leading expert in mobile game programming, app flipping and reskinning. Besides owning over 100 apps in the Apple and Android app, Yohann has helped dozens of students publish apps that have topped the iTunes Store leaderboards and been covered by publications like WIRED. For more details on the course and instructor, click here. This course is hosted by StackSkills, the premier eLearning destination for discovering top-shelf courses on everything from coding—to business—to fitness, and beyond!

Details & Requirements

  • Length of time users can access this course: lifetime access
  • Access options: web streaming, mobile streaming
  • Certification of completion not included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: beginner

Compatibility

  • Unity3D required (free download available)

Terms

  • Unredeemed licenses can be returned for store credit within 15 days of purchase. Once your license is redeemed, all sales are final.
access
lifetime
content
3 Hours